It is understandable why Konami have made top agents so readily available (often for free). Unfortunately in PES m圜lub 2016 it is far too easy to get a world XI. If players are priced correctly it would be extremely difficult to get multiple world class players and therefore exploit the game mode. Ultimate Team has been very successful and is clearly very popular so including some of its more positive features would not necessarily be a bad thing. On the flip side, some fans express concerns where if a transfer system were to be implemented then it would become too much like FIFA Ultimate Team. Naturally a transfer system would allow you to tailor your team to exactly how you want it and allow you to play with players you have special affection by simply saving up GP/m圜lub coins. Given the title of the game mode “m圜lub” this would be fitting. Whilst it is hotly contested and PES fans have strong opinions either way the current feel is that most would prefer the transfer system. The hotly contested question for m圜lub moving forward is whether the game should evolve to a transfer system rather than the current system of getting random players through agents. We discuss how PES 2017 m圜lub can be improved in PES 2017. In fact there are glaring flaws in the game which need to be addressed. Despite initial success and praise this doesn’t mean it is the finished product it needs to be. Still in its relative infancy it has made great strides alongside Ultimate Team and is actively thought about on the same level, a testament to the quality of PES and the mode m圜lub. M圜lub has been the vocal point of PES for the last couple of years now.